Now in a normal playthrough it’s closer to 300). – Slaver stats now take more time to raise (Mage skills could be brought from F- to S+ in around 30 days. – Rank indicator hidden from the auction unless equipping the raven crown. – The slaver and the assistant can fill the role of the nutritionist. – Calorie system overhaul (after a lot of research, it now works a lot closer than real life). For example, if the slave promises to be good after a public toilet shaming punishment, it gives a psychological rape effect along with obedience gains. – Transparent stats changes now fit the descriptions better. – Fix neoplasty (in 2.1, we made it available infinitely, but the code was not cleaned up and it posed some problems, so we reverted it). – Make some sexual acts and punishments work towards increasing the slaver’s strength stat. – The butcher was giving too much money compared to what the slave was costing in the auction. – The loan from the moneylender now lasts longer. – Slave requirement from the theater is easier and more unique. – Game over screen, compared to just a blank window and a message pop-up. – Remove the plants from the UI backgrounds which were going over the text.
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